maintain your ship, destroy your foes.  they will attempt to do the same.  each area has an effect on the game.

how to play

use your mouse or finger

             to disable the ai and control your bot...touch the green square in the middle

             to make your bot go to somewhere...touch where you want them to go(ai must be disabled)...and only on your ship...the one on the right

             to direct your fire at an enemy area...touch enemy area

             to randomize your fire...touch the enemy ship...not on an area though...duh...

             to use your charged special abilities...touch the buttons below your ship when they read 'ready'

use scrap to upgrade your ship and your robot at green beacons

face stock robots and ships at yellow beacons

challenge yourself to face an upgraded opponent at red beacons

Development log

Comments

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Good job Kifchris, very good assets and extraordinary concept.Check the sound of the game because i wasn't able to hear it all the time and add an exit or back button for all scenes. Also the difficulty is a little bit hard for me.

The music selections vary in length from a short sound to a 3 or 4 minute song.    so if you heard anything...it was probably right...I need to add in some longer tunes or a handful of loops... lol

A back button...to title screen is a really good idea that will be in the next build probably.  I have lots to do for the game, but may be taking a -few weeks- break from working on it.  (ahhh...life)

The more you play it, the easier it becomes.  Its not a game where you can rush things that's for sure.  The best I've gotten was 23...and I don't think anyone else will make it that far.